Compute
Amazon GameLift Streams
- Timebilled
- Bytesbilled
- Unitsnot billed
In one line
Per second of allocated stream capacity by stream class, plus per-GB-month for game content.
What gets missed
The meter is allocated capacity, not player minutes. Always-on capacity bills continuously, and the pre-warmed idle sessions you keep as a buffer bill at the same rate as sessions with players in them.
Find it on your bill
Filter Cost Explorer or your Cost and Usage Report by these usage types. A usage type with no region prefix means us-east-1.
GameLiftStreamsUsage:gen5n_highGameLiftStreamsUsage:gen6n_ultraGameLiftStreamsUsage:gen4n_win2022
Bills the same way
These services turn exactly the same meters, so what you learn here transfers.