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Amazon GameLift Streams

  • Timebilled
  • Bytesbilled
  • Unitsnot billed

In one line

Per second of allocated stream capacity by stream class, plus per-GB-month for game content.

What gets missed

The meter is allocated capacity, not player minutes. Always-on capacity bills continuously, and the pre-warmed idle sessions you keep as a buffer bill at the same rate as sessions with players in them.

Find it on your bill

Filter Cost Explorer or your Cost and Usage Report by these usage types. A usage type with no region prefix means us-east-1.

  • GameLiftStreamsUsage:gen5n_high
  • GameLiftStreamsUsage:gen6n_ultra
  • GameLiftStreamsUsage:gen4n_win2022

Bills the same way

These services turn exactly the same meters, so what you learn here transfers.